rt can be defined as the arrangement of colors, forms, or other perceived elements in a manner that affects its audience by stroking the audience's perception and emotional senses. A process is defined as a naturally occurring or designed sequence of changes of properties or attributes of an object or system. The evaluation of three processing evaluations of art are: the Realist, whereby aesthetic quality is an absolute value independent of any human view; the Objectivist, whereby it is also an absolute value, but is dependent on general human experience; and the Relativist position, whereby it is not an absolute value, but depends on, and varies with, the human experience of different humans. Three types of process combinatorial systems in mathematics are called permutation, combination, and variation. Each begins with a limited number of items, a set of things. In permutations, the positions of these things are shuffled within the whole set, as in an anagram. For combinations, one can take out any number of elements from the set and put them together in a smaller group. Variations are permutations with repetitions allowed; in variations, one can permute to infinity.
Technical Art is the beautiful process of math and expression, marrying the worlds of process with the world of art giving birth to a concept called procedural art. It's a method of making art. The term refers to how the art is made, and not taking into account why it was made or what the content of the artwork is.
3D cylinders and spheres modeled, arranged, and lit using procedural MEL scripting in Maya.
3D skeletons modeled, arranged, lit and shaded using procedural MEL scripting in Maya.
3D cubes modeled, arranged, and lit using procedural scripting in HScript and VEX in Houdini.
3D cubes modeled, arranged, lit and shaded using procedural scripting in HScript and VEX in Houdini.
Dynamic Particles modeled, arranged, lit and shaded using procedural scripting in HScript and VEX in Houdini.
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Animation
Procedural CG
Matte Painting